I’ve been working on some visual effects for an upcoming TV series in which the director wants an “infectious” effect that destroys organic objects and then rebuilds them with a new skin and look. This is a test render of a still image showing one of the look ideas. This was created in SideFX Houdini 15.5 using procedural growth calculations based on the proximity of a point vector (that’s Greek for the thing that controls where the effect will take place) that can be animated. The render here also utilizes the free Houdini to Arnold Basic Studio setup that I created. That setup file and how to use it is freely available HERE.